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Angry Birds Epic Game Guide by gamepressure.com

Angry Birds Epic Game Guide

Table of Contents

Blue Jay, Jake and Jim | Birds and their classes Angry Birds Epic Guide

Last update: 11 May 2016

Trio of the blue birds is the last unit which will join your party. The birds are characterized by pretty low health pool, and overall poor defensive capabilities, but they more than make up for it with their offensive prowess. Blue is able to deal one of the highest damages in the game, at the same time having loads of different positive and negative status effects on their abilities.

Blues have access to 5 classes : Tricksters, Rogues, Spies, Marksmen and Skulkers. By using a Rage Chilli on the trio, you will cause a triple effect : one enemy will be severely injured (200% of damage), the second one will be stunned and the third one will have all his positive status effects dispelled.

Tricksters class

Tricksters

Abilities

How to unlock

Itching Powder - Immediately removes all helpful effects from target - Blue Jay, Jake and Jim - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Itching Powder - Immediately removes all helpful effects from target. Deals 100% damage.

Cheer - Removes harmful effects from all birds. All birds' attack power is increased by 15%. Lasts 3 turns.

This class is available to you from the very beginning, as Blues join your team.

Explanation

The first class available to Blues, at the same time being one of the best available to this group of birds. The basic attacks deals decent amount of damage, but the passive effect, allowing you to dispel all helpful effects from the target, is the main reason this ability is so strong. The second one is probably the best ability in the game - not only does it dispel all negative effects from your birds, but it also increases their effectiveness in combat for a couple of turns. What would you want more?

The only drawback of this class is that the secondary ability does not heal... But to be more serious, this class has no flaws at all. It's perfect.

Usage : it's especially useful when you are fighting with enemies who spam various curses and weaknesses on your birds, and / or enchant their own allies, casting buffs, which prevent or hinder your attempts at damaging them. If you are dealing with "normal" enemies, you should consider changing the class / bird, as this one does not offer a lot in regard to this matter.

Rogues class

Rogues

Abilities

How to unlock

Sticky Goo - Deals 30% damage - Blue Jay, Jake and Jim - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Sticky Goo - Deals 30% damage. Target also takes 90% damage per turn for the next 3 turns.

Cupcake Trap - Forces all enemies to attack target bird and suffer 100% of their dealt damage. Lasts 2 turns.

You can buy it off from a trainer in Pirate Coast, for 200 Snoutlings.

Explanation

The second class available to Blues, offering quite an interesting set of abilities. The basic attack does not deal a lot of damage, but it poisons the target, dealing Damage over Time for 3 subsequent turns. The additional ability is a lot more interesting - it forces the enemies to attack the selected bird, which can be used in a variety of ways.

This class can prove weak especially when fighting against Pirates - those types of pigs are resistant to negative status effects, that is why the poison won't do much damage to them, making Rogues a little useless. Additionally, reckless usage of Cupcake Trap can even lose you a battle.

Usage : if you are fighting with an enemy squad, which does not have Pirates in it, or enemies using Area of Effect attacks, and you have Red in your team (with Knight or Samurai class, so he can soak damage without any effort), take Blues with the Rogues class without second thought. The poison will deal huge damage in due course of those three turns, and Cupcake Trap will make the enemies kill themselves, provided that the bird you used it on survives the onslaught.

Spies class

Spies

Abilities

How to unlock

Smoke Bomb - Deals 85% damage - Blue Jay, Jake and Jim - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Smoke Bomb - Deals 85% damage. All other enemies receive 35% damage.

Glee - Target bird is healed for 15% of all damage dealt to the enemies. Lasts 3 turns.

You can buy it off from a trainer in Winter Wonderland, for 300 Snoutlings.

Explanation

The second class available to Blues, Spies, is a little less spectacular than the two previously described. Smoke Bomb allows you to attack the whole enemy team, and Glee can heal insane amounts of health if used properly.

"If" is a key word for this class, because a lot depends on this. The basic attack does pretty low damage (only the main target gets hit quite hard), especially because it does not offer any passive ability, like imposing a negative effect on the enemy. The effectiveness of the secondary ability depends on the amount of damage your birds can dish out. If they are low, you won't be able to effectively heal your birds - it will turn out that "normal" healing abilities are far better.

Usage : this class is useful only when your party is able to do huge amounts of damage to the enemy team, which will allow you to heal effectively. If you are not able to guarantee it, and you are going to fight against a small group of powerful foes, you should consider changing the class - Spies' attacks are weak if there's only a few enemies.

Marksmen class

Marksmen

Abilities

How to unlock

Volley - Deals 2 x 35% damage - Blue Jay, Jake and Jim - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Volley - Deals 2 x 35% damage. Target suffers 25% damage per attack. Lasts 3 turns.

Ambush - Target bird takes damage instead of Blues. If target bird is attacked, Blues counter with an attack of their own with 50% damage. Lasts 2 turns.

You can buy it off from a trainer in Banboo Forest, behind a Friendship Gate, for 500 Snoutlings.

Explanation

Another class, another dose of mixed feelings. As far as the Ambush ability is pretty average (given the chance that neither Blues, nor the marked target are attacked, and the low damage of counterattacks), Volley is one of the strongest skills in the game, if you are able to utilize it properly.

Usage : this class' effectiveness depends on the rest of your party. If you have (besides Blues) Chuck and Red (especially with his Samurai class, allowing him to hit the enemy three times), you can choose this class without second thought. Besides Red, Chuck is of an equal importance to the success of this tactic, especially after you use a Rage Chilli on the yellow bird - it allows your team to land 5 random attacks on random enemies, thus they can deal gigantic amounts of damage (especially if you mark 2 or 3 enemies with the Volley ability, and Chuck will hit them with his lightnings). Otherwise, this class is quite weak.

Skulkers class

Skulkers

Abilities

How to unlock

Weak Spot - Deals 90% damage - Blue Jay, Jake and Jim - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Weak Spot - Deals 90% damage. Target takes +30% damage for 2 turns.

Tricksy Trick - Target bird attacks a random target for 35% damage. Harmful side effects on this attack are applied to all enemies..

You can buy it off from a trainer in Nesting Barrows, for 150 Lucky Coins.

Explanation

The last class, at the same time being quite uneven. Weak Spot deals moderate damage, but at the same time reduces defense of the target by 30% for a couple of turns, allowing the rest of your birds to deal more damage, which is especially important during skirmishes against more resilient enemies. Tricksy Trick is one of the most original abilities in the game, because it allows you to lay the effects of a given attack to the whole enemy team.

Unfortunately, everything (almost everything) has its flaws - Skulkers have them as well. Weak Spot does not work on Pirates, because they are immune to negative status effects, making this unit useless against them. Tricksy Trick, if it does not impose a negative status effect on an enemy, deals extremely low damage, making the usage of this ability quite risky.

Usage : this class is effective when you have the appropriate birds in your party. The perfect partner for Skulkers is Matilda's Bard class - her basic attack has a 15% chance (20% with the proper gear) to stun an enemy. Basically it means, that you have 20% chance to stun the entire enemy team for 1 turn! All the other abilities which decrease the damage output, defensive capabilities, or in any other way hinder the effectiveness of enemy troops can be spread on the entire enemy team.

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