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Angry Birds Epic Game Guide by gamepressure.com

Angry Birds Epic Game Guide

Table of Contents

Bomb | Birds and their classes Angry Birds Epic Guide

Last update: 11 May 2016

Bomb, the big, black bird is the penultimate one to unlock. He is basically a mix between an offensive and supporting character - a lot of his abilities strengthen his allies, changes the mechanics of their attacks, or weakens the enemies. Some of his abilities are tied with his health pool - if you want to maximize the effects of those attacks, you will have to focus on making his health pool as big as possible.

Bomb, like the rest of your birds, has 5 classes available - Pirate, Cannoneer, Berserk, Cap'N and Sea Dog. After using a Rage Chilli on him, Bomb will deal 150% damage to every enemy on the battlefield.

Pirate class

Pirate

Abilities

How to unlock

Pummel - Deals 100% damage to a single target - Bomb - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Pummel - Deals 100% damage to a single target.

Arrr! - All birds' attack power is increased by 25%. The effect lasts 3 turns.

This class is available to you from the very beginning, as Bomb joins your team.

Explanation

The first class available to this huge bird, but at the same time unremarkable in any field. His attack does not have any special ability attached to it, besides dealing average damage to a single enemy. His secondary ability appears to be more interesting - 25% bonus to damage dealt is always welcomed.

Unfortunately, in comparison to his other classes (and especially to other birds) this class is very weak. His attack does average (at most) damage to a single target, and lacks any special properties, and the Bomb itself isn't very durable to compensate for his lacks in offensive capabilities with some profits in defense. His aura, which increases the damage of your birds by 1/4 is quite powerful, but it's not enough to take one of three places in your party.

Usage : if you really want to have him in your party, and you don't have any other classes of this bird, you can get him. If you are looking for effectiveness in combat, you shouldn't even consider having him in your party, as this class is useless.

Cannoneer class

Cannoneer

Abilities

How to unlock

Cover Fire - Deals 3 x 30% damage - Bomb - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Cover Fire - Deals 3 x 30% damage. Lowers target attack power by 20% for 2 turns.

Counter - Target bird counters enemy attacks with an attack of its own with 40% attack power. Lasts 3 turns.

You can buy it off from a trainer in Great Cliffs, for 250 Snoutlings.

Explanation

The first additional class available to Bomb, which is way more interesting than his default one. His basic attack does a little lower damage, but aside from inflicting damage, it lowers the effectiveness of the target hit for two turns, which surely come in handy - especially during skirmishes against more powerful foes. The second one, Counter, allows you to enchant one of your birds, allowing it to counter every attack on that bird with his own, dealing average damage in the process.

The only drawback to this class is the fact that counter deals lower damage than Cannoneer's attacks - it's not always worthwhile to sacrifice your turn to enchant an ally (or the Bomb himself), sometimes it's better to just attack the enemy, given the fact that his attacks weaken the enemies.

Usage : this class comes in handy both when you are dealing with stronger enemies (thanks to his damage reducing attack), as well as when you are fighting with a large group of weaker enemies - it increases the chance that the bird enchanted with Counter will be attacked, allowing it to counterattack the enemy. Cannoneer is especially useful when you have Red's Avenger class in your party - after using I Dare You! and Counter on him, every enemy will start pummeling him, and he will be able to counterattack every time, dealing an insane amount of damage to them.

Berserk class

Berserk

Abilities

How to unlock

Enrage - Deals 85% damage - Bomb - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Enrage - Deals 85% damage. The damage is increased by 1% per 2% filled Rage Chili.

Frenzy - Target bird takes 15% of its maximum health as damage but all enemies receive the same damage.

You can buy it off from a trainer in Snowy Peak, for 500 Snoutlings.

Explanation

A pretty interesting class of Bomb, which damage depends on a couple of variables. His basic attack, Enrage, does not deal insane amounts of damage, but as your Chilli Bar gets filled, the effectiveness of this ability goes up as well. When Rage Chilli is at the maximum, this ability allows you to deal 130% of damage to a single target. His secondary ability, Frenzy, sacrifices a portion of bird's maximum health, to severely wound all of the enemies.

Unfortunately, this class, despite quite interesting skill set, suffers from at least two reasons. The first one is the necessity to have your Rage Chilli bar filled, so that his attacks have any power at all, which in turn prevents you from using your birds' special abilities - if you use them, Berserker's damage falls down considerably. The second reason is that for Frenzy to be effective, you will need at least one of your birds to have a huge health pool - if that's not the case, the attack becomes ineffective as well.

Usage : given the drawbacks presented above, this class has a very narrow usage potential, which is limited not by the enemies you face like it is with all the classes, but with your playstyle and the amount of health your birds have. If you are able to provide at least one of your birds soldiers with a decent health pool, take Berserker - otherwise think about changing his class.

Cap'N class

Cap'N

Abilities

How to unlock

Raid - Immediately removes all helpful effects from target - Bomb - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Raid - Immediately removes all helpful effects from target. Deals 90% damage to a single target.

Whip Up! - Target bird takes 10% of its maximum health as damage but its attack power is increased by 60%. Lasts 3 turns.

You can buy it off from a trainer in Northern Sea, for 750 Snoutlings.

Explanation

Probably the most powerful class available to this bird. His attack, Raid, allows him to, besides the obvious damaging part, dispel all the positive status effects from the target, which is effective when you are fighting with enemies with supportive abilities. Besides that, his secondary ability, Whip Up!, is the most powerful buff available in the game - you will have to sacrifice some of your birds' health, but it can be healed back instantly, and the effects are more than worth it.

This class has practically no flaws - maybe his attack could deal more damage, but with dispelling effect it would pretty much be an overkill.

Usage : if you want to have this big, black bird in your party, you should only do this with his Cap'N class. His abilities are not to be underestimated - the basic attacks will be an effective counter to those pesky enemy enchanters, while his Whip Up!, cast on the appropriate bird, will allow him to literally tear the enemy to shreds, even with a single attack.

Sea Dog class

Sea Dog

Abilities

How to unlock

Hulk Smash - Deals 125% damage - Bomb - Birds and their classes - Angry Birds Epic - Game Guide and Walkthrough

Hulk Smash - Deals 125% damage. The damage is decreased by 1% per 1% lost health.

Gang Up - If target bird attacks, Black immediately attacks the same target. Lasts 2 turns.

You can buy it off from a trainer in Cobalt Plateaus, for 275 Lucky Coins.

Explanation

The last class available to Bomb, while being equally effective to the previously described, there's a little catch to make it work properly. His basic ability, Hulk Smash, does huge damage, but its strength depends on Bomb's health pool. His additional ability, Gang Up, is a lot more interesting, as it allows Bomb to lay a special buff on any of his allied birds - if the targeted bird attacks, Bomb will attack the same target. The ability lasts 2 turns, so it's easy to cast it in between attacks, or just spam it alternately between his two allies - this way, Bomb will be able to attack two times during one turn.

The main drawback and the enemy of this class is, obviously, the loss of health. After his health pool is cut in half, so is his damage output - because of that, if you want him to be effective, you will have to work hard to keep his health at the highest level possible.

Usage : Sea Dog is especially effective, when you are not fighting enemies with a lot of Area of Effect abilities, because that way you will not be able to prevent him from losing health (and decreasing his damage output at the same time), and if you have a healer in your party, as well as a bird who can focus attacks on himself (some of Red's classes, for instance), meaning that Bomb will be able to do full damage. Otherwise, there's no point in keeping Bomb with this class - the risk of suffering damage is too high.

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