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Alone in the Dark - Episode 7 Scene 2 - game guide, walkthrough, secrets, game tips & strategies

Alone in the Dark Game Guide
Episode 7 Scene 2
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Episode 7 Scene 2  (31/46)

 

Start off by moving forward. Eventually you’ll be rewarded with a new cut-scene. You will have to act quickly here, because a lot of monsters will arrive here very soon. Use the sprint button and go to your left. You should be able to find a baseball bat here (screen). Pick it up.

 

 

Once you’ve taken the bat, start running forward. Approach the flames and light your newly acquired weapon on fire. Now you must focus on eliminating as many demons as possible (screen). Just as before, watch out for their tongue attacks. It’s often wise to move around a lot, so you won’t be an easy target.

 

 

Once you’ve lost your bat, you should consider heading over to a public toilet (screen) as soon as possible. You can find the toilet to the right of the start area. Scout the toilet for new items and take whatever you may find useful. I would recommend collecting bug sprays in the first place, especially since you’ll have to fight here at a small distance.

 

 

Sooner or later you’re going to have to start using explosive bottles, because very powerful creatures will appear near the station (screen). Don’t forget that they can harm you from a larger distance. Continue leaning out for a short while and throw a bottle at each creature. Obviously you will have to detonate the bottle at the last second.

 

 

Your objective will be to get rid of all larger creatures. Ignore some of the bugs on the walls, especially since you won’t have to worry about them harming you. Once you’ve defeated all monsters, go back to the toilet and pick up a few explosive bottles. Now you’ll have to approach one of the carriages (screen). Get inside and watch a new cut-scene.

 

 

Ignore the fact that this carriage is being held by the beast, because nothing bad will happen until you’ve decided to leave. Find an opening and switch to TPP view. You should notice a small tentacle in front of you (screen) and you’ll have to act like it’s a rope. Perform a jump towards it.

 

 

Once you’ve grabbed the rope, switch to FPP view quickly and kill a few bugs (screen) before they decide to attack you. It’s very important, because losing grip here is equal to dying. Check the second rope while you’re at it and kill at least one bug. Climb up a little.

 

 

Keep heading towards the creature until you’re close enough to the second rope. Start swinging on your rope and perform a new jump. Once again, you will have to act quickly to ensure your safety. Switch to FPP view and deal with the remaining bugs. Keep climbing up until you’ve reached the belly of the creature.

 

 

Thankfully, you won’t have to worry about any other bugs appearing near your location. You should also know that only one path leads to the exit, so you can’t get lost along the way. Approach a weird passageway (screen) and exit the creature. Read a new text message from Sarah and notice that you’ve returned to the park.

 

 

 

Episode 7 Scene 2  (31/46)
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Introduction
Walkthrough
Episode 1
E1 Scene 1
E1 Scene 2
E1 Scene 3
E1 Scene 4
E1 Scene 5
Episode 2
E2 Scene 1
E2 Scene 2
E2 Scene 3
E2 Scene 4
E2 Scene 5
Episode 3
E3 Scene 1
E3 Scene 2 part 1
E3 Scene 2 part 2
E3 Scene 3 part 1
E3 Scene 3 part 2
E3 Scene 4
Episode 4
E4 Scene 1
E4 Scene 2
E4 Scene 3
E4 Scene 4
Episode 5
E5 Scene 1
E5 Scene 2 part 1
E5 Scene 2 part 2
E5 Scene 3
E5 Scene 4
Episode 6
E6 Scene 1
E6 Scene 2
E6 Scene 3
Episode 7
E7 Scene 1
E7 Scene 3
E7 Scene 4 – Part 1
E7 Optional: Roots of evil – Part 1(1)
E7 Optional: Roots of evil – Part 1(2)
E7 Optional: Roots of evil – Part 1(3)
E7 Scene 4 – Part 2
Episode 8
E8 Scene 1 – Part 1
E8 Optional: Roots of evil – Part 2(1)
E8 Optional: Roots of evil – Part 2(2)
E8 Optional: Roots of evil – Part 2(3)
E8 Scene 1 – Part 2
E8 Scene 2 part 1
E8 Scene 2 part 2
E8 Scene 3
E8 Scene 4
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