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Alan Wake Game Guide & Walkthrough by gamepressure.com

Alan Wake Game Guide & Walkthrough

Table of Contents

Alan Wake: DLC 2 The Writer Part 1 - walkthrough Alan Wake Guide

Special episode 2 - The Writer (1). This Alan Wake guide page has a walkthrough for the special episode - The Writer (part 1 of 3)

Last update: 01 June 2022

You start at the gate with Barry on the other side - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

You start at the gate with Barry on the other side. Turn around and run to the valve on the right. Thanks to it, you'll be able to rotate a pole. You have to swing it, trying to point it to the right to light up the word, which will create a hole in the wall.

Go through the hole - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Go through the hole. A flashlight will appear in the distance - go and get it. When you turn around, you'll see a word by the wall of small building. Watch out, because when you activate it, you'll be attacked by a possesses object.

Inside the shed youll find words adding batteries, ammo and the ladder (climb) - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Inside the shed you'll find words adding batteries, ammo and the ladder (climb). Exit the shed. Next to it you'll find a ladder. Climb up the ladder and then walk over the edge.

Youll enter a maze - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

You'll enter a maze. Turn right next to the statue and you'll reach the exit and Barry.

Enter the yard in front of the building - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Enter the yard in front of the building. On the right you'll find ammo and weapons and on the left you'll find fireworks. Activate them to keep the light which will drain the darkness from your enemies. But you have to shoot them too. The fight is not easy, but if you stay close to the fireworks, you should survive.

When you get rid of all of them, go inside the building - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

When you get rid of all of them, go inside the building. In the living room you'll encounter flying possessed objects, but they will disappear after a while, thanks to Zane. Go to the balcony to talk to him. He will give you another manuscript page, with several helpful words. First of all, you'll reveal your target, which is the lighthouse (clear). Start activating rocks, to create a path.

Create also a boat, which can be disconnected from anchor buoy by lightning the chain - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Create also a boat, which can be disconnected from anchor buoy by lightning the chain. Once you heading forward, light up a path (float) visible in the distance. Jump onto it and move forwards. Create a house (cabin) and get inside.

Cabin will start rotating - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Cabin will start rotating. Note arrows on the walls, which inform you where to go. When the cabin positions itself in a way that you can leave it - do it fast.

A whirlwind will appear - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

A whirlwind will appear. You'll also get another manuscript page with words bridge. It is best to activate them all. You have to jump onto one of the activated bridges and them jump to the path on the other side (first you have to activate it too - word path).

Watch out, because one Taken will jump out from behind the shed - Alan Wake: DLC 2 The Writer Part 1 - walkthrough - Walkthrough - Alan Wake Game Guide & Walkthrough

Watch out, because one Taken will jump out from behind the shed. Keep going over the stairs. Again jump on some platform and activate a path on the other side. Jump onto it and then climb up the ladder to the very top.

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