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Assassin's Creed: Syndicate Game Guide & Walkthrough by gamepressure.com

Assassin's Creed: Syndicate Game Guide & Walkthrough

Table of Contents

07 - Playing it by Ear | Syndicate Sequence 4 Walkthrough AC: Syndicate Guide

Last update: 24 February 2020

If you want, you can search the mansion and complete the side objective. - 07 - Playing it by Ear | Syndicate Sequence 4 Walkthrough - Sequence 4 - Assassins Creed: Syndicate Game Guide & Walkthrough
If you want, you can search the mansion and complete the side objective.

Go together with Green to the destination. More than one entrance leads inside the building. If you want to focus on the main objective and ignore the side one, pick the entrance that is most near to the marked door. However, if you want to fully synchronize the memory, before entering the room with the piano (in the western part of the building), find all Kenway mementos. Later you won't be able to do it unless you restart the memory.

There are many enemies in the mansion - if you're not looking for the mementos, you can ignore them completely and avoid them easily.

Use the eagle vision to reveal a hint. - 07 - Playing it by Ear | Syndicate Sequence 4 Walkthrough - Sequence 4 - Assassins Creed: Syndicate Game Guide & Walkthrough
Use the eagle vision to reveal a hint.

Use the eagle vision in the room with the piano to find on the wall a hint related to the order of the tunes. In order to obtain a 100% synchronization, you must play the correct sequence at first try.

Examine the treasure lying ahead from the entrance in the hidden room. - 07 - Playing it by Ear | Syndicate Sequence 4 Walkthrough - Sequence 4 - Assassins Creed: Syndicate Game Guide & Walkthrough
Examine the treasure lying ahead from the entrance in the hidden room.

A correct melody (DADEFD) will open the secret passage. Walk down and examine the Kenway's treasure. Then open the secret passage and leave the mansion through the corridor.

Challenges

Discover all 7 of Kenway's memorabilia collection - the list of the mementos (the building that is on the north when Evie is standing at the entrance is the reference):

- a model of the ship on a dresser - eastern part, ground floor

- crossed sabers hanging on the wall - central part, ground floor, left from the wide stairs

- crossed revolvers hanging on the wall - central part, ground floor, right from the wide stairs

- a model of the ship on a dresser - western part, ground floor

- a letter and a cube on a drawer - eastern part, first floor

- a map on a dresser - western part, first floor

- a hat - central part, first floor, under the wall when you have the stairs directly ahead

Complete the piano puzzle without hitting a false note - use the eagle vision to learn the proper combination (DADEFD).

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